Posts categorized in:

Licensing

I am Negan. I am Indeed a Smarty Pants.

AMC’s The Walking Dead just wrapped up Season 7 and what a season it was! Although this season’s overall viewership saw a slight decline, Negan, our new favorite villain, gave fans plenty to cheer about. Characters, costumes, and props have a key role in why fans love a show. Negan’s leather jacket, menacing baseball bat, and… Read More

Continue Reading

Merch Madness (Updated)

This week I’m eating BBQ in Raleigh, which is one of the stops along the Tobacco Road. Just a few miles away sits Chapel Hill, home of the heralded University of North Carolina men’s basketball team which just made this year’s NCAA Division I Men’s Basketball Championship Final Four. The fans are devoted to Tar… Read More

Continue Reading

Rogue One: A Star Wars Story Follow-Up

Currently on its fourth week at the Box Office, Rogue One: A Star Wars Story is estimated to gross over $470m in domestic ticket sales alone. Needless to say, the latest installment of the beloved Star Wars franchise is a massive hit amongst movie goers. Last month, the Source3 data team looked at how the… Read More

Continue Reading

Rogue One and its impact on User-Generated Products

Reminder: A long time ago, in a galaxy far, far away, the Source3 team explored Star Wars’ ownership history and discovered some amazing Star Wars fan-made goods. With Rogue One: A Star Wars Story making its theatrical debut this week, let’s take a novel approach to “reviewing” the movie. Below, we predict which characters will generate… Read More

Continue Reading

Recognizing Branded IP In Online Marketplaces: A New Offering From Source3

The world is full of creative uses of branded IP. We set out to recognize, organize, and analyze them. There is a vast and fast expanding market in products created not by established brands or their licensees, but by individual sellers and makers.  The exploding handmade/craft market is the most obvious genre of these products… Read More

Continue Reading

User-Generated Content Creates Value for Brands and Content Owners

User-Generated Content (UGC) often acts as social and cultural currency that reflects a loyal fan community and may provide valuable information to brands. Economists have long embraced the Pareto Principle which states that 80% of spending is made by 20% of the consumers. Thus, implying that a brand makes most of their revenue through a devoted… Read More

Continue Reading

Source3 is bringing South Park to 3D Printing!

ATTENTION South Park super fans, technophiles and collectible geeks – For the first time, you will be able to purchase some of your favorite South Park characters previously unavailable in physical form. Source3 has launched a collector-inspired line of South Park characters presented in full-color 3D prints,  featuring year-round introductions of new and old characters…. Read More

Continue Reading

Data Nerds: The New Cool Kids

Data can mean very different things to different companies. Analyzing data may seem dry, but at Source3 data analysis of unique user-created products can find unexpected trends in intellectual property. Thankfully, our very own Andres Palmiter, Director of Operations at Source3, and former Creative Strategist at Youtube, is here to shed some light on the… Read More

Continue Reading

Source3 Joins the Microsoft 3MF Consortium to help create a better 3D printing standard

Over the past couple weeks, we’ve had the chance to join a number of associations that we are deeply passionate about as a company. The Microsoft 3MF Consortium is one in particular that we are particularly excited about engaging over the next couple years as things develop. For those not familiar with the association, “3MF Consortium,… Read More

Continue Reading

TechCrunch Disrupt NY – Here We Come!

TechCrunch and the startup scene are synonymous. I am admittedly a very big fan of their site, and have lost many hours (or gained as well) digging through the site and absorbing as much content as possible. This year, we’re headed to TechCrunch Disrupt NY to be part of that conversation. In 2011, they introduced… Read More

Continue Reading