Source3 Announces Its Membership in the Digital Manufacturing and Design Innovation Institute

August 16, 2016

New York—August 16, 2016 – Source3™ has joined the Digital Manufacturing and Design Innovation Institute (DMDII) as a Tier 3 Industry Partner to bring its data and intellectual property mapping technology to the industrial sector. Source3 has extensively mapped IP assets, including trademark and copyright, producing a comprehensive database of licensable properties linked to industrial and commercial brand data. Using this database and image recognition, the Source3 platform is able to recognize and create licensable events of third-party IP uploaded by makers and sellers for use through digital manufacturing.  


As a member of DMDII, Source3 joins the ranks of more than 250 partners, including large industrial companies, small and medium-sized manufacturers, and leading universities. DMDII is part of UI LABS, an innovation accelerator that seeks to address large-scale challenges through collaboration.


“We’re excited to join this great organization and work together to implement our technology with the vision that DMDII has,” says Patrick Sullivan, CEO at Source3. “We believe that our expertise and experience – having built previously for Google in the fields of scalable licensing and IP recognition – will contribute to ongoing development of protecting IP in the industrial sector.”


“We’re proud to welcome Source3 to the DMDII network and look forward to working together to advance the Institute’s mission of transforming American manufacturing through digitization of the supply chain,” says Lizabeth Stuck, Senior Manager, Consortium Development, at DMDII.


About Source3

Source3 is the world’s first platform for end-to-end management of third-party IP in user-generated content. With an extensive database of IP information, we provide IP recognition, licensing and rights administration services that connect creators, marketplaces and brands, and enable monetization of user content across physical and digital products. Based in New York City and founded by Google and 3D Systems veterans, the team’s previous venture was RightsFlow, an enterprise licensing technology for the music industry acquired by YouTube in 2011. For more information, please visit

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Tom Simon